Now that we have a zombie, now we need to set up the zone and playable area. Keep in mind, this doesn't allow them to come up out of the ground, but rather spawn right where the actor is placed. This will allow the zombie to spawn in the zone name that you have put. "targetname" "zone_name_spawners" (Replace zone_name with start_zone)
![easy waw zombie maps easy waw zombie maps](https://i0.wp.com/mcpeaddons.com/wp-content/uploads/2021/10/cod-zombies-waw-nacht-der-untoten-minigame-3.jpg)
Press N when you have the actor selected and put in these KVP's "script_noteworthy" "zombie_spawner" Now that the zombie actor is added, we will add some Keys and values, or KVP's for short (We will refer to these as KVP's for the rest of this guide). Right click on the grid and go to Actor->Axis->Zombie->Ger->Ber_SSHonor. It is as easy as adding an actor to your map. Now that your Start is set, we can now start adding zombies.
#Easy waw zombie maps how to#
I will cover how to add Coop spawns in an advanced guide that will be coming soon. We will only add one player spawn, so then the map is at least playable. You can use CTRL+TAB to change views on the grid from Top to Bottom, North to South, and East to West. Make sure that your player spawn isn't in the ground, and is above a solid surface. Simply right click on the grid (Make sure to deselect anything you already have selected by pressing Escape) and go to **Info ->Player->Start ** We don't need a huge space for what we are making today, so go ahead and make a 512x512 square, as seen here
![easy waw zombie maps easy waw zombie maps](https://www.customapscod.com/images/maps/bo3/bo3_dome.jpg)
Once you have selected the texture, you can left click drag on the grid to put it down. Let's go ahead and use berlin_terrain_asphalt_old You can use whatever texture you want from any category, but make sure it is an actual texture, and not an alpha or transparent texture. This will allow us to pick a ground texture for the map. A brush is simply a texture that is made onto a 3D plane, sort of like a block in Minecraft (I couldn't think of any other examples.) Go up to the top and go to Textures->Usage->Ground. What you now need to do, is make a brush. Find nazi_zombie_test.map and open it.īoom, your map is now made and opened in Radiant, good job, but this is only the start. You should have a File Explorer window that will pop up. Once your map is generated, go back into Radiant. If it isn't, just close and reopen the Launcher. Your map should be visible in the Launcher that you already have open. Note, the Display Name does NOT support any spaces or special characters, so we will just name it Test For now, we will just name this map nazi_zombie_testĭisplay Name: This will be the actual name of the map. All zombie maps (usually) need to have the name of nazi_zombie_yourmapname.
#Easy waw zombie maps code#
* Map Name: Basically the code name for your map. You will be greeted with this screenįor the sake of keeping things quick, we will NOT be touching anything relating to UGX, the menus, or UGX Easy FX. Once you have the Script Placer downloaded, open it. For now, we will be using the UGX Script Placer 2.0.1, since it is the most stable It makes your job WAY easier, as well as giving you some other options with your map. One thing you will need is a script placer. YOUR RADIANT MAKE LOOK DIFFERENT, DONT WORRY, THE PROCESS IS EXACTLY THE SAME When you open Radiant, it may take some time for it to be used, just give it time! Once the grid pops up, you are good to go. This will convert models and assets to be used in Radiant. Once in the launcher, click on converter. So, first thing to do is to go into your folder and open the bin folder.
#Easy waw zombie maps mod#
Simply drag those files from the mod tools into your root directory (The directory that has the executable for ) You are first going to need a working copy of, as well as the mod tools, which you can find here -> World at War Mod Tools Lucky for you, this thread is just the right place to start! Hello! If you are stumbling across this thread, you probably wanna make your own zombies map in World at War. This will not include a how to on adding custom weapons and perks, nor will it contain a how to on adding custom scripts to your maps NOTE: This will only cover the very barebone basics of making a map.